Amber Isle, where dinosaurs meet Animal Crossing, gets October 2024 release date

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Ambertail Games / Team17

Adorable shop management game Amber Isle will be released on October 10, 2024, on PC and then get a Nintendo Switch launch “coming soon after,” according to developer Ambertail Games and publisher Team17 Digital.

Amber Isle is the studio’s debut title and mixes aspects of shop management sims with Animal Crossing, delivering it all in a cute, dinosaur-shaped package. Set on the eponymous island, the game puts you in charge of its rebuilding efforts.

Players will need to become one with the island’s inhabitants, the Paelofolk, and can create their own avatar to join the community. As the owner of a struggling store, you’ll need to haggle, stock, and build relationships to turn things around.

As your store recovers, you can reinvest your profits into the village and its people, explore new areas on the island to secure exotic wares, and convince Paleofolk who’ve moved away to return to Amber Isle permanently, thereby gaining new customers.

Your shop in Amber Isle is fully customizable and you have lots of freedom when it comes to decorating and rebuilding the island as well. Up to 48 Paleofolk can live on Amber Isle, which includes not only dinosaurs but also Ice Age mammals and Permian amphibians, among other groups. There is plenty of fashion to kit your own Paleo-persona out as well.

Amber Isle is the first game developed by Northern Irish studio Ambertail Games, which was founded in 2020 and is based in Belfast.


Published
Marco Wutz

MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg