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Assassin’s Creed Mirage has been dubbed a “return to the roots” for the franchise by Ubisoft. Its focus is on stealth and action, not so much on endless side quests and other RPG mechanics. This is very much reflected in the size of the Assassin’s Creed Mirage map, according to talks with the developers conducted by Easy Allies.

According to their information, Mirage’s central playing field, the Abbasid Dynasty’s capital city of Baghdad, is roughly comparable to the playable versions of Constantinople and Paris from prior Assassin’s Creed titles Revelations and Unity.

Throughout the franchise’s history, maps have gotten bigger and bigger: Damascus from the original game consisted of a playable area of 0.13 km2, while Assassin’s Creed Valhalla, the most recent entry, featured around 150 km2 of Norway, England, and the sea in-between.

Constantinople and Paris are very much on the smaller end of the spectrum: The Roman capital featured around 1 km2 of playable space, while there were about 2.40 km2 of France’s metropolis to discover. Mirage’s Baghdad being somewhere in-between the two definitely bodes well for those who are hoping for a more focused experience this time around, which is easier to provide in a smaller open world than it in a behemoth like Valhalla’s map.

Assassin’s Creed Mirage will be released on October 12, 2023, on PC, PS4, PS5, Xbox One, and Xbox Series X|S.

For more information on the upcoming title, check out our interview with the game’s animation director Benjamin Fox, who went into detail about the protagonist Basim’s fighting style and the action you can expect to see.