GLHF’s Game & Fortune Podcast: Episode 12 with Sandy Gordon

Losing all our Credibility with Sandy Gordon

GLHF / Sandy Gordon / Yacht Club Games

There are so many video games out there that sometimes you lose your footing and mix things up. No big deal, right? Hollow Knight, Shovel Knight – both are 2D platformers, totally the same thing. It only gets a little awkward when you’re talking to the mind behind one of these titles and speak to him about the wrong game in full confidence. In private, that could become a little joke to laugh about, so no problem. What’d be really embarrassing is doing that on a podcast.

Naturally, nothing of the sort happened when the GLHF crew talked to Sandy Gordon of Yacht Club Games – the pixel artist is responsible for Shovel Knight as well as Rivals of Aether and currently works on Mina the Hollower, another gorgeous pixel art adventure starring a mouse protagonist.

As usual, he faced the team in some fun video game trivia challenges to win the grandest prize of all – free exposure. 

GLHF’s Game & Fortune Podcast: Episode 12 – Losing all our Credibility with Sandy Gordon is now available on the following platforms:


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Marco Wutz

MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg