Star Wars: Galaxy of Heroes is coming to PC

EA is bringing its popular mobile game to another platform
EA / Disney

EA’s success with mobile games has been middling at best – its recent Lord of the Rings title quickly ran out of steam and even a powerhouse brand like Apex Legends couldn’t sustain its mobile version. Star Wars: Galaxy of Heroes has been a shining exception to this, retaining its popularity over a long period of time and bringing in consistent revenue since its launch all the way back in 2015.

Almost ten years after its release, Star Wars: Galaxy of Heroes is officially coming to PC. It will feature cross-save functionality, improved performance and visuals, and a PC-adjusted layout. Keyboard and mouse will naturally be supported as a control scheme and you’ll even be able to remap keys to your liking. Gamepad support, however, is not planned for now.

Players can link their mobile account to their EA account upon first launching the PC version, gaining access to all their progress from the original version of the game. Of course, if anyone fancies a fresh start, no one’s stopping them either. Future updates will be launched for both games simultaneously, according to Game Informer, which spoke to the developers.

In this tactical RPG, players collect characters from the Star Wars universe, upgrade them, and form powerful team compositions to tackle turn-based combat challenges. Though it won’t offer the most in-depth experience to seasoned gamers, it might be a nice game to run on the side from time to time – and after such a long time on the market already, there is plenty of content available for players to check out.

A closed beta test for the PC version of Star Wars: Galaxy of Heroes will take place soon and you can already sign up on the official website.

EA recently canceled a Star Wars shooter in development at Respawn Entertainment, though work on a strategy game as well as Star Wars Jedi 3 continues.

Marco Wutz


Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: