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Suicide Squad KTJL taken offline an hour into Early Access

Off to a subpar start
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It looks like Suicide Squad: Kill The Justice League is off to a subpar Early Access start – the game has been taken offline an hour after players could launch it for the first time in some parts of the world so that the developers could work on a very strange bug that occurred. Players would log into the game and immediately have access to all the story chapters as if they’d already completed the campaign once, which definitely is not a feature Rocksteady intended.

“We’re aware that a number of players are currently experiencing an issue whereby upon logging into the game for the first time, they have full story completion,” the company posted on social media. “To resolve this issue, we will be performing maintenance on the game servers. During this time the game will be unavailable. We expect this to take several hours and will update once we have more information. We apologize for the inconvenience.”

"What do you mean, we were taken offline?"

"What do you mean, we were taken offline?"

Obviously, this is the worst possible scenario for Suicide Squad: Kill The Justice League to start its run – delayed several times and widely criticized for its live-service plans, the game already had very little in terms of good will from the gaming community. This embarrassing bug and the resulting downtime are already drawing ridicule with people pointing to it as an example for why any game with a single-player story should contain an offline mode – Suicide Squad, of course, lacks one.

Other users are thanking players in New Zealand and Australia, the first regions to gain access to the game, for their service as testers.

There is currently no word on when the Suicide Squad: Kill The Justice League servers will be online again – it fully depends on how long Rocksteady needs to squash that pesky bug.