Warhammer 40,000: Mechanicus 2 announced for PC, PS5, and Xbox Series X|S

Sequel to the celebrated turn-based tactical RPG
Bulwark Studios / Kasedo Games

Praise the Omnissiah, for Warhammer 40,000: Mechanicus 2 has been announced. Kasedo Games and Bulwark Studios revealed that a sequel to the turn-based tactical RPG from 2018 is currently being developed for PC, PS5, and Xbox Series X|S. There is no release date yet.

Warhammer 40,000: Mechanicus 2 once again focuses on the Tech-Priests of Mars and their battle against the Necrons. Magos Dominus Faustinius is summoned once more to bring his anti-Necron expertise to bear, as an Adeptus Mechanicus colony is under threat by the newly awakened forces of Vargard Nefershah.

Warhammer 40,000: Mechanicus 2 screenshot.
Adeptus Mechanicus and Necrons are back at it. / Bulwark Studios / Kasedo Games

“The conflict soon becomes a crucible of unanticipated significance, drawing to it external actors stranger and more deadly still,” an official description states, indicating that perhaps another faction is lurking around the corner.

Players will not only be able to control the Adeptus Mechanicus in combat this time, but can also take the field as the Necrons with both sides being playable over multiple campaigns.

“Strategic gameplay is again at the forefront of the action, with players able to manage their territories’ garrisons and assemble forces for each mission, choosing from a vastly expanded selection of fighters from each faction’s range. New environmental mechanics will also require players to maneuver their forces like never before and play to their chosen faction’s strengths and weaknesses – take cover behind terrain as the Mechanicus, or destroy it as the Necrons,” the description reads.

Warhammer 40,000: Mechanicus 2 screenshot showing a planetary map.
Aside from tactical battles, strategic decisions await players on the war map. / Bulwark Studios / Kasedo Games

Naturally, composer Guillaume David is back to lend his skills to Mechanicus 2, hopefully creating the same awesome atmosphere as in the original game – if you’ve never heard it, his mesmerizing organ soundtrack for Mechanicus is a masterpiece and I strongly suggest you give it a listen. It’s pretty much the definitive sound of Warhammer 40,000. Author Ben Counter, who is well versed in the grimdark universe thanks to his work for the Black Library, is responsible for the game’s narrative.

Marco Wutz


Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg