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Dragon’s Dogma 2 is going to be one of the biggest games of 2024

Capcom's upcoming Dragon's Dogma II is going to be massive, just you wait

Monster Hunter Wilds isn’t coming until 2025, and the line-up for the inevitable Switch successor is a total mystery. As of right now, we seem to know more about the games we’ll get to play in 2025 than the ones we’ll play in the next 12 months. But that’s ignoring a few potential incoming classics. Yes, Final Fantasy 7 Rebirth is going to be great, but for my money, Dragon’s Dogma 2 is going to be the biggest game of the first half of 2024.

I already dug into it in my Dragon’s Dogma 2 preview, and I’ve been itching for more ever since. One thing that sticks in my mind is the sword I lodged directly into the skull of a griffin, and how it just kept struggling and fighting me, flying hundreds of feet into the air before shaking me off, leaving me to crash to the ground.

The ability to scale and topple grandiose beasts is incredibly exciting, and somehow it’s not even the most tantalizing part of the Dragon’s Dogma package. The darkness is what excites me most. Not metaphorical darkness or story content – literal darkness. When night falls in Dragon’s Dogma and you’re deep in a forest, with no moonlight to illuminate the path, your visibility drops to barely a few feet in front of your torch. Oh, and if you don’t have a torch? Might as well die.

The darkness is the most threatening thing in the early game.

The darkness is the most threatening thing in the early game.

Dragon’s Dogma 2 isn’t a survival game by the traditional definition, but it definitely feels like it. Combat isn’t a breezy walk in the park with swift dodges, i-frames, and guns that juggle foes. Instead, it’s weighty and grounded, meaning it’s easy to get overwhelmed when against multiple monsters, and a few mistakes can cost you big time.

Even though I’ve played DD2, I still have so many questions. I want to get to the ends of those dangerous caves filled with goblins and see exactly what the night has in store for me when I dive in deep.

Climbing and defeating huge monsters will be incredible.

Climbing and defeating huge monsters will be incredible.

It was incredibly intimidating when I first played, but I’m more eager than ever to figure out each mechanic and how I can overcome it, all so I can bring that griffin crashing to the ground the next time I stab it in the damn head. That moment alone will probably make Dragon’s Dogma 2 one of the best games of 2024.