Manor Lords: How to grow your population

Nothing happens without a thriving workforce
Slavic Magic / Hooded Horse

In medieval city-builder Manor Lords, the factor limiting you from expanding your town the most at the start of the game will be a lack of workforce. Each building in Manor Lords needs a family assigned to it in order to function – this family will harvest resources, transport them, and sell them on the local marketplace, if it’s eligible to be sold. However, you’ll also want at least one unassigned family in town to act as builders – otherwise, construction projects drag on forever.

Attracting more people to your town in Manor Lords is thus one of the most important tasks you face – but fret not, it’s an easy one thanks to our guide showing you how to grow your population.

How to grow your population in Manor Lords

Population growth in Manor Lords is decided by two factors: Free living space and approval. 

The first one is easy enough to handle, as all you need to do is ensure that you have ample room for new arrivals to move into by providing them with empty residences. This is also the best way to have control over your town’s growth – if you don’t want any more people, because you may not be able to feed a larger population, you simply need to make sure that there are no empty houses to be found in your settlement.

Approval can be gained several ways, but the most reliable and important one at the start is to have different food sources – in practice, this is mostly going to be meat and berries. Another way to gain approval is to have textiles offered at the marketplace. Early on, it’s a good idea to build a Tannery to produce leather from the hides generated by the Hunting Camp.

Manor Lords screenshot of approval rating.
As you can see, things like taxes can also negatively affect your approval and slow down growth. / Slavic Magic / Hooded Horse

Once your approval is above 50% and you have empty living space in your town, the population will automatically grow and you’ll attract additional families to live in your settlement. A boost in population growth speed can be achieved if you manage to get your approval above 75%.

Having more people means having the ability to produce more goods and recruit more soldiers, but don’t overextend yourself: A higher population means having more mouths to feed. Always make sure you can support your population growth by adding more food production or importing it through the Trading Post.

Manor Lords screenshot of the food supply.
Manor Lords has this handy UI element showing you how long your current supplies of food and fuel will last you. / Slavic Magic / Hooded Horse

Building large residences with ample space for backyards and placing Chicken Coops or Vegetable Gardens in them can greatly increase your ability to sustain a larger population.

For more on this fantastic game from Slavic Magic and Hooded Horse, check out our Manor Lords beginner tips.


Published
Marco Wutz

MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg