Azur Promilia characters revealed: first look from BiliBili World

Fresh from Manjuu’s exhibition appearance
Manjuu

Made by Azur Lane developer Manjuu, Azur Promilia is an upcoming open-world creature-collection RPG that combines the allures of Genshin Impact and Palworld into a single package.

Its reveal this March resulted in high interest from potential players, showing that Manjuu may have a winning hand to play. First gameplay footage of a very early version of the game is already available, but that’s it – and if there’s one thing gamers don’t lack, then it’s the thirst for more information.

Though it’s not exactly a night in the pub, Manjuu’s booth at BiliBili World – a Chinese convention for games and anime – may quench your thirst for new Azur Promilia information for a little while at least, as it contains a screen playing a video that introduces 15 characters of the game by name:

  • Cocco
  • Cathbelle
  • Metsa
  • Symphoria
  • Morwyn Halkon
  • Shalle Ensys
  • Nono
  • Mitty
  • Abby
  • Terara
  • Luruka
  • Pengpeng
  • Peipei
  • Han Youyou
  • Luo Qing

Characters are named by their order of appearance in this video from the booth, which was shared by Reddit user ConstructionReady285. We can assume that all of these are planned to be playable at this point, though that doesn’t mean that Manjuu’s intentions can’t change until release. All of the characters appear to be color-coded according to their respective gameplay elements, but similar to playability this is an aspect that can easily change between now and then.

In case you’re wondering where the male characters are: Manjuu stated that the game won’t have any playable male units aside from the protagonist, following its successful recipe from Azur Lane.

Azur Promilia is set to be released for PC, PS5, iOS, and Android.


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Marco Wutz

MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg