Azur Promilia, the Genshin Impact and Palworld mash-up, gets new PS5 trailer

That Palworld PS5 port may not be necessary at this point

Manjuu Network Technology

Azur Promilia, the upcoming “creature companionship fantasy world RPG” from Azur Lane developer Manjuu, already made waves when it was announced due to its fusion of gameplay elements from Genshin Impact and Palworld.

Set to be released on PC, PS5, iOS, and Android, Sony seems to have lost no time in getting the marketing machine going – a new Azur Promilia PS5 trailer has surfaced, showing some fresh footage from the game.

In it, the comparison to the two popular games becomes more and more apt. The video shows scenes any Palworld player will find familiar: Adorable creatures work farm plots, mine minerals, and heat up an entire row of furnaces. A hatching mechanic was seemingly confirmed as well, as one scene shows a cute bird-like creature being birthed from an egg. The player can also be seen riding and flying on creatures while exploring the spectacular world.

Azur Promilia trailer screenshot showing a create hatch from an egg.
Looks like you can hatch creatures from eggs. / Manjuu Network Technology

Combat seems heavily inspired by Genshin Impact with elemental abilities being used. There appear to be several weapon classes as well: In the trailer, characters can be seen wielding bows, staffs, spears, and magic. Movement seems to be more free than in HoYoverse’s title, with characters jumping and sliding around in battle to dodge enemy attacks and trigger special offensive moves. Naturally, ultimates accompanied by elaborate animations and close-up shots are present as well. 

Azur Promilia trailer screenshot showing a red-haired anime girl riding a creature.
You can ride to battle on your companions and they'll fight at your side. / Manjuu Network Technology

Creatures fight alongside their masters and may have ultimate-like skills up their sleeve, too – at least one slow-mo scene showing a creature making a powerful attack suggests this.

Manjuu already confirmed that Azur Promilia – just like Azur Lane – would only feature women as playable characters.

Azur Promilia trailer screenshot showing a character flying on a creature.
Exploring the world will be possible from the air as well. / Manjuu Network Technology

With Palworld not being accessible on PS5 – at least for the moment – it’s a great move by Sony to show its fans that something similar is coming their way in the future.

Despite this good-looking footage, Manjuu already communicated that Azur Promilia is still in early development, though, so it’s going to be a while before anyone can get their hands on the title.


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Marco Wutz

MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg