Skip to main content

Helldivers 2 update 01.000.009 patch notes: Defend and Eradicate rebalanced

Update released during a chaotic weekend
  • Author:
  • Publish date:

‘Helldivers’ is certainly what the game’s servers could call themselves after Helldivers 2 set a new record in concurrent players for itself on Steam over the previous weekend, beating the peak numbers of titles such as GTA 5 and Destiny 2 despite ongoing connection issues caused by that huge success.

Developer Arrowhead dropped Patch 01.000.009 right into the middle of this chaos on Saturday, showing its ability to not only address the urgent server issues, but attack other areas requiring attention at the same time.

A Helldivers 2 character in a white-gold helmet, standing in front of a shining hologram of a planet

The Helldivers 2 servers better be awarded a medal once things calm down.

“Helldivers, we have prepared a patch for today,” the devs wrote. “This one continues the focus on stability and matchmaking. We are separately working on the server issues that we’re facing at the moment. We know this is the highest urgency for most players and we treat them very seriously.”

Check out the full patch notes for Helldivers 2 update 01.000.009 below.

Helldivers 2 update 01.000.009 patch notes

Stability & Crashes

  • Fixed a crash during extraction cutscene relating to text to speech.
  • Fixed a crash happening during extraction in search and destroy missions after consecutive multiplayer missions.
  • Fixed a crash when getting disconnected during the joining cutscene.
  • Fixed a crash while shooting from the 'SMG-37 Defender' in ADS mode.
  • Fixed a crash that rarely occurs relating to surface data for footstep effects.
  • Fixed a rare crash relating to identical particle effects playing.
  • Fixed a crash that could occur in relation to accepting an invite.


  • Fixed an issue that caused us to send invalid data to multiplayer services.
  • Improved lobby sorting to increase chance of connectivity.

Balance & Other Fixes

  • Defend event difficulty has been reduced.
  • Fix for Suicide, Impossible and Helldive missions being too easy.
  • Eradicate mission difficulty Increased.
  • Eradicate mission timer has been increased to 15 minutes.
  • Updated Mission End screen to display Experience and Requisition multiplier.
  • Issue where multiple of the same stratagems could be brought to a mission has been resolved.

The developers have also provided a list of known issues that are currently being worked on.

  • Login rate limiting when many are logging in at the same time.
  • Players can become disconnected during play.
  • Rewards and other progress may be delayed or not attributed.
  • Various UI issues may appear when the game interacts with servers.
  • Pick-up of certain objects in-game may cause characters to freeze in place for an extended period of time.
  • Other unknown behaviors may occur.
  • Japanese VO is missing from intro cutscene and Ship TV.
  • Armor values for light/medium/heavy armor do currently not function as intended.