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Helldivers 2 update 1.000.11 patch notes: auto-kicks for server campers

Remain AFK for too long and you’ll get the boot
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Players of Helldivers 2 have resorted to staying logged into the game even if they have to leave for school or work just to be able to play again without delay after coming back, because server troubles have them fearing that they won’t be able to log in again. In update 1.000.11 for the title, which Arrowhead deployed for PC and PS5 on February 22, 2024, the developer is countering this strategy.

Users who remain idle in Helldivers 2 for 15 minutes will be auto-kicked back to the title screen, making room on the game servers for those who want to play right then and there. It’s certainly the right measure to take, but it begs the question of when the co-op game will finally get a grip on its teething issues. Players are resorting to these desperate measures, because they feel that there is no other way.

In any case, you can find the full Helldivers 2 update 1.000.11 patch notes below.

There is no place for AFKing in the fight for space democracy.

There is no place for AFKing in the fight for space democracy.

Helldivers 2 update 1.000.11 patch notes


  • Fixed multiple crashes triggered when joining other players’ ships.
  • Fixed crash triggered when exiting ADS.
  • Fixed crash triggered when players leave a session while bombardments are active.
  • Fixed issue where online missions in Galactic War Map were unselectable.
  • Fixed issue with GameGuard and Steam’s “verify integrity” step.
  • Fixed issue with GameGuard and the Windows firewall.
  • Fixed issue preventing access to Ship Management panel.
  • Fixed issue causing players to get stuck in the defrosting or in the ship intro cinematic
  • Fixed crash triggered when the process of buying Super Credits fails.
  • Fixed crash triggered after consecutive quickplay attempts.
  • Implemented a functionality that will kick players who remain idle for 15 minutes back to the title screen.
  • Continuous improvement on client > backend communications.

As usual, here are the known issues the team is working on:

  • No text is present for the Requisitions and Social Menu on the Player HUD.
  • Crash may occur when trying to Match Make on Galactic War Map.
  • PS5 players may encounter error code 10003001 on the login screen.
  • Login rate limiting when many are logging in at the same time.
  • Players can become disconnected during play.
  • Rewards and other progress may be delayed or not attributed.
  • Various UI issues may appear when the game interacts with servers.
  • Pick-up of certain objects in-game may cause characters to freeze in place for an extended period of time.
  • Other unknown behaviors may occur.
  • Japanese VO is missing from intro cutscene and Ship TV.
  • Armor values for light/medium/heavy armor do not currently function as intended.