Next Resident Evil game in development, Capcom confirms

What a shocker
Capcom

During Capcom’s most recent showcase broadcast, director Nakanishi Koshi teased that a new Resident Evil game is being worked on at the studio – which in itself is not at all surprising, given the regular release cadence of the franchise in recent years and its great success.

“We’re making a new Resident Evil,” Nakanishi announced at the end of the broadcast. He said that it was “really difficult” to decide on what to do with his next project after 2017’s Resident Evil 7: Biohazard. “But I found it, and to be honest, it feels substantial. I can’t share any details just yet, but I hope you’re excited for the day I can.”

Aside from Resident Evil 7: Biohazard, Nakanishi directed Resident Evil: The Mercenaries 3D and Resident Evil: Revelations. He previously worked on Resident Evil 5 as a designer.

Ahead of the showcase, Capcom announced that it had acquired a majority of shares in the animation studio Minimum Studios, which it has worked with in the past on several games.

Another burst of Capcom news can be expected in August 2024, as the Japanese company will attend Gamescom in Cologne, Germany, bringing Monster Hunter Wilds to the showfloor. There is a good chance that Monster Hunter Wilds will be part of Opening Night Live, the show kicking off the convention the night before it opens its doors.

Capcom has been on a bit of a roll recently, being named best publisher of 2023 by Metacritic – it’s second victory in this annual ranking since 2019.

Earlier this year, Capcom released the highly-anticipated RPG Dragon’s Dogma 2, which was generally well received by critics and users alike.


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Marco Wutz

MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg