Fortnite will let players turn off “confrontational” emotes

Some people are weirdly negative about it

Epic Games

Epic Games will allow Fortnite players to toggle the visibility of “confrontational” emotes in the coming update for the game. Players will be able to hide certain emotes entirely or, alternatively, only show them when used by friends. Naturally, the default option of seeing them used by all players is still available as well.

Here are the Fortnite emotes deemed “overly confrontational” and able to be hidden:

  • Laugh It Up
  • Take the L
  • Whip Crack
  • Make It Plantain

When activated, players will see those using any emote on the list as standing still and won’t hear any emote sound coming from them.

This echoes a move EA Sports tried in its EA Sports FC series back when it still was called FIFA – it gave players the option to automatically skip the sequence showing the opponent’s players celebrating a goal, since certain goal celebrations were used to rub salt into the wound.

Having more options to customize the experience is a great thing – if you just want to relax by playing a game, why would you want to subject yourself to something that might upset you?

However, some players have reacted weirdly negatively to this development – one might guess precisely because they’re using these emotes for toxic behavior. It’s worth emphasizing that this change will not take away any emotes from the game. Everyone can still use whichever emotes they like, while giving power to those who simply would not like to see all of them. There is nothing to complain about here.

You can find the option under the “Social Privacy” tab in the settings menu and change it any time.


Published
Marco Wutz

MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg