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Resident Evil 2 codes: All locker and safe codes in RE2 Remake

Unlocking a better chance of survival

Resident Evil 2 codes are your key to some of the horror game’s most useful equipment, but in true Resi fashion, finding a safe code or locker code isn’t always easy. Sure, you could just carefully comb through every dark corner and scan all the blood-soaked crannies – but it’s scary out there.

If that’s you, then you’re in luck. We braved the grim hallways of Raccoon City’s police station and the secret tunnels underneath so you don’t have to. Our Resident Evil 2 codes list lays out every safe and locker code in all three of the game’s major areas.

Resident Evil 2 Remake - Police Station safe and locker codes 

Resident Evil 2's police station sits in silence as low yellow lamps cast a dim glow on the bloodstained marble floor

Seems like a nice place. I bet only good things happen here.

The police station has over half a dozen lockers and safes for you to plunder, and it's a good idea to hit them all. They're home to some very useful items.

  • Leon’s desk, left lock: NED
  • Leon desk, right lock: MRG (desk contains Matilda magazine for Leon, Speed Loader SLS 60 for Claire)
  • Waiting room safe: Left 6, Right 2, Left 11 (Matilda Muzzle for Leon, JMB Mag for Claire)
  • Men’s locker room lock: CAP (Shotgun shells for Leon, Flame Rounds for Claire)
  • West Office safe: Left 9, Right 15, Left 7 (Hip Pouch)
  • Third floor stairs lock: DCM (Leon gets Magnum ammo, Claire gets

Resident Evil 2 Remake - Sewer safe and locker codes 

A cadre of zombie police officers ambles forward across an office toward a man carrying a flashlight

Lobby sure is busy today.

There's not quite as much happening in the sewer, but it's still worth your time to input these codes.

  • Control room lock: SZF (MAG ammo for Leon and SMG ammo for Claire)
  • Treatment pool safe: Left 2, Right 12, Left 8 (W-870 shotgun stock for Leon, SLS 60 frame for Claire)

Resident Evil 2 Remake - Laboratory safe and locker codes

A large zombified man is grappling with another man, the latter of whom is holding a knife in his right hand, preparing to strike the zombie

He wants what's in the safe too (He doesn't, he just wants to eat you)

What's a secret lab without some obscure codes? Said Capcom, apparently. Rather than getting helpful items, though, you get to escape alive.

  • Greenhouse control room ladder: 3, 1, 2, 3
  • Greenhouse control room drug testing lab: 5, 8, 3, 1