Nintendo Switch sales cross 141 million mark

Hardware sales are slowing down as successor comes into sight
Nintendo

The Nintendo Switch has sold another 1.96 million units in the period that ended on March 31, 2024, upping its total sales to 141.32 million. Though Nintendo noted that hardware sales were slowing down overall, it highlighted the Switch OLED’s stable performance on the market – the model sold more units than the standard console and the Switch Lite combined.

In addition, 35.72 million software sales for the Switch were recorded in the same timeframe, giving us an updated list of the top ten best-selling Switch games:

  1. Mario Kart 8 Deluxe – 61.97 million
  2. Animal Crossing: New Horizons – 45.36 million
  3. Super Smash Bros. Ultimate – 34.22 million
  4. The Legend of Zelda: Breath of the Wild – 31.85 million
  5. Super Mario Odyssey – 27.96 million
  6. Pokémon Sword & Shield – 26.27 million
  7. Pokémon Scarlet & Violet – 24.92 million
  8. Super Mario Party – 20.66 million
  9. The Legend of Zelda: Tears of the Kingdom – 20.61 million
  10. New Super Mario Bros. U Deluxe – 17.45 million

Nintendo’s latest releases have been solid as well with Princess Peach: Showtime! and Mario vs. Donkey Kong both crossing the one million sales milestone – Peach sold 1.22 million units, Mario vs. Donkey Kong sold 1.12 million units.

In total, over 1,235.82 million games have been sold for the Nintendo Switch over the course of its lifespan so far. For Nintendo, physical sales are still a major portion of its business, though the time observed in the latest report saw a growth of digital sales to 50.2% of the total.

Accompanying Nintendo’s latest earnings report was the confirmation that the Nintendo Switch successor will be revealed before April 2025. Rumors around the successor console have been brewing for a while with the latest reliable information indicating a March 2025 launch window.


Published
Marco Wutz

MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg