Kirk McKeand

Kirk McKeand

Kirk McKeand is the Content Director for GLHF.  A games media writer and editor from Lincoln, UK, he won a Games Media Award in 2014 in the Rising Star category. He has also been nominated for two Features Writer awards. He was also recognized in MCV's 30 Under 30 list in 2014. His favorite games are The Witcher 3, The Last of Us Part 2, Dishonored 2, Deus Ex, Bloodborne, Suikoden 2, and Final Fantasy 7.  You can buy Kirk McKeand's book, The History of the Stealth Game, in most bookstores in the US and UK.  With a foreword written by Arkane's Harvey Smith, The History of the Stealth Game dives deep into the shadows of game development, uncovering the surprising stories behind some of the industry's most formative video games.  He has written for IGN, Playboy, Vice, Eurogamer, Edge, Official PlayStation Magazine, Games Master, Official Xbox Magazine, USA Today's ForTheWin, Digital Spy, The Telegraph, International Business Times, and more.  Kirk was previously the Editor-in-Chief at TheGamer and Deputy Editor at VG247. These days he works as the Content Director for GLHF, a content agency specializing in video games coverage, serving media partners across the globe.  You can check out Kirk McKeand's MuckRack profile for more.  Email: kirk.mckeand@glhf.gg

Guides

How to beat Rellana, Twin Moon Knight in Elden Ring: Shadow of the Erdtree

Beat the battlemage down with this handy guide for Elden Ring SoTE's mid-game boss.

Kirk McKeand
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Guides

How to beat furnace golems in Elden Ring: Shadow of the Erdtree

Furnace golems are a big and scary new enemy in Shadow of the Erdtree, but they're easy to take down if you know what you're doing.

Kirk McKeand
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Guides

Elden Ring: Shadow of the Erdtree – early weapons and armor

Here are some items you can get within the first hour of playing Elden Ring: SoTE

Kirk McKeand
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Reviews

Elden Ring: Shadow of the Erdtree review – FromSoftware flexes its open-world design

If the main game was an experiment, SOTE is FromSoftware perfecting the formula.

Kirk McKeand
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Avowed
Features

Avowed has secret quests with big choices – “it relies on players being curious” and following leads

Game director Carrie Patel on how Avowed lets you shape its story, and the tough moral choices you'll face.

Kirk McKeand
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Ghost of Tsushima: Director's Cut
Reviews

Ghost of Tsushima PC review: sharper than ever

Ghost of Tsushima is a work of art on max settings on PC.

Kirk McKeand
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Bellwright
Features

Bellwright impressions: still a long way to go

Bellwright's great survival automation is let down by a quirky combat system.

Kirk McKeand
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Features

The history of Arkane Studios

As a tribute to the studio, I'm making the chapter on Arkane from my book, The History of the Stealth Game, free to read below, along with the book's foreword from Arkane Austin studio head Harvey Smith.

Kirk McKeand
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Features

Xbox needs a change of leadership

It's time for Phil Spencer and the rest of the management team to step aside.

Kirk McKeand
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Broken Moon's skybox looks way prettier this season
News

Say goodbye to Promenade in Season 21’s Apex Legends Broken Moon update

Broken Moon is getting a high contrast makeover this Apex Legends season.

Kirk McKeand
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See those mountains? They aren't just for show.
Features

How Respawn’s development wizards bend Source Engine to create Apex Legends’ maps

The engine that built Portal wasn't made for battle royale maps, but it's why Apex maps have such a distinct flavor.

Kirk McKeand
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Apex Legends Season 21 meta
News

Apex Legends Season 21 meta changes include Crypto, Newcastle, and Longbow buffs

Season 21 will see major buffs to Crypto, Newcastle, and Catalyst, along with changes to Fuse, Octane, Ballistic, Caustic, and Bloodhound, but we only have details on the first three until the patch notes drop. 

Kirk McKeand
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