Starfield Shattered Space expansion to release in Fall 2024

Nothing on the Creation Kit yet
Bethesda / Microsoft

Bethesda’s Todd Howard announced that Starfield’s first expansion, Shattered Space, is set to be released in Fall 2024, during an interview with Kinda Funny Games. By then it will have been around a year since the main game’s launch for PC and Xbox Series X|S.

Owners of the Starfield Deluxe Edition will automatically obtain access to Shattered Space once it’s out, as this was one of the advertised perks of the more expensive version of the sci-fi RPG. Information on what the DLC will bring to the table in terms of story and gameplay is unavailable as of yet.

Howard also revealed that a smaller update for Starfield would be detailed later this week, though he divulged that it would focus on improving the game’s ship-building mechanics.

Though updates are always welcome, ship-building isn’t exactly what players have been waiting for: What the community really craves is news around the Creation Kit for Starfield. Bethesda’s games are well known for their passionate and skilled modding communities – Skyrim sends its regards – and an official Creation Kit would go a long way to empower those talents.

As it stands, the Starfield Creation Kit doesn’t have a release date yet, though apparently testing is already underway for select members of the modding community. It’s possible that Bethesda wants to launch the kit with some high-profile mods created with the tools being available right then and there.

However, people are getting rather impatient: Skyrim’s Creation Kit was available three months after release and Fallout 4’s about five months after launch – Starfield’s still isn’t out after eight months.

In any case, with an update coming soon and Shattered Space headed for a Fall 2024 release date, Starfield fans are guaranteed some changes and new content this year, regardless of the Creation Kit being out or not.

Bethesda recently released a next-gen upgrade for Fallout 4, which didn’t exactly work out great, breaking the game on PC and having trouble on Xbox Series X|S. Ironically, the PS5 version may be the most stable.


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Marco Wutz

MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg